Showing posts with label Externalities. Show all posts
Showing posts with label Externalities. Show all posts

Tuesday, February 22, 2011

Externalities: Invincible Iron Man 33 Edition

Superheroes fight crime and save lives. But by doing so they impose certain costs on people not directly involved. These are superhero externalities.

At least Tony Stark knows his recklessness causes damage.
The Invincible Iron Man #33 by Matt Fraction and Salvador Larroca
Marvel Comics (2011)

Tuesday, November 9, 2010

Externalities: Week of 11/8/10

Superheroes fight crime and save lives. But by doing so they impose certain costs on people not directly involved. These are superhero externalities.

Eventually, these will be more current, but since I'm still catching up with a stack of comics from months ago, some of these will be a bit old.

As always, feel free to send in some of your favorites of the week and we'll post them with credit to your name. ecocomics dot blog at gmail dot com.

Spider-Man attempts to evade capture by some of his biggest foes.  Cities get in the way.
Amazing Spider-Man #643 by Mark Waid and Paul Azaceta
Marvel Comics, 2010


Zatanna battles the Royal Flush gang in Las Vegas.  Cop cars and buildings get shattered.
Zatanna #4 by Paul Dini and Chad Hardin
DC Comics, 2010

Wednesday, July 21, 2010

Externalities: Week of 07/16/10

Superheroes fight crime and save lives. But by doing so they impose certain costs on people not directly involved. These are superhero externalities.

--

#1) Amazing Spider-Man #636-- Breaking the Web of Life.

Amazing Spider-Man #636 by Joe Kelly (w/Zeb Wells), Marco Checchetto,
Michael Lark and Stefano Gaudiano, Marvel Comics (2010)


The "Grim Hunt" continues as the Kravinoffs intensify their extermination of spiders. Unfortunately, according to Madame Web, these spiders play an important role in a delicate ecosystem (or something). By hunting them, the Kravinoffs have accidentally disturbed the balance of nature, forcing a bunch of angry rats, gorillas, birds, lions, and others to respond by killing more humans.

#2)
Irredeemable #15 -- Accidental Earthquakes

Irredeemable #15 by Mark Waid and Diego Barreto, Boom! Stuidos (2010)

It's bad enough that the Plutonian destroyed Singapore, along with several other major cities in the world. Now in his fight against him, Cary has impetuously driven the Plutonian into a fault line, causing a 9.8 quake that's spread as far as 221 miles away to Phoenix. Incidentally, in the last issue the Paradigm (former eminent superhero team in this universe) specifically picked the Grand Canyon as the location of the fight to avoid causing damage and externalities such as this. Whoops.

#3) X-Force #28 -- Golden Gate Bridge

X-Force #28 by Craig Kyle, Christ Yost, and Mike Choi, Marvel Comics (2010)

When last we checked in on "Second Coming," the Golden Gate Bridge had been surrounded by a mysterious dome, engulfing the new mutant haven, Utopia, along with a good chunk of San Francisco. We later discovered that the dome was actually a portal, sending "mutant-slaying Nimrod sentinels" back from the future to, well, slaughter mutants. Now it seems the battle is over and the Nimrods are all but destroyed. Except...yeah.

--

Feel free to send us your favorite externalities of the week. We'll throw them up on next week's post and credit your name.



Wednesday, June 16, 2010

Markets in Everything: Death Rays



Ever wonder what the quickest and most inexpensive way to become a supervillain is? Chris Sims over at Comics Alliance has a suggestion: buy a high-powered laser/death ray:

I'm not sure what purpose the Spyder III is meant to serve (other than the obvious fact that lasering is its own reward), but I do know that it's not your average laser pointer. Take a look at the safety warning that accompanies the product description:

Warning: Extremely dangerous is an understatement to the power of 1W of laser power. It will blind permanently and instantly and set fire quickly to skin and other body parts.

Instant blindness. Sets fire to skin. Looks like a lightsaber.

Guys. That is a portable Death Ray. And it costs less than $200. I don't think I'm overstating things when I say that this is going to revolutionize super-villainy.

Chris is absolutely right. The "Wicked Lasers" website cites a laser-powered home theater projector as one possible use for the Spyder III portable blue laser. But who are they kidding?

My only concern (aside from an increase in supervillain activity) is that an open market for villainous weapons like these might start providing too much competition for the real heinous and clandestine weapons manufacturers. This might, in turn, lead to even more violence.

Should this, then, be an externalities post?

Tuesday, June 8, 2010

Externalities: Week of 06/07/10

Superheroes fight crime and save lives. But by doing so they impose certain costs on people not directly involved. These are superhero externalities.

#3) Subways

Wolverine: Weapon X #13 by Jason Aaron and Ron Garney, Marvel Comics (2010)

Logan has a bad habit of driving people's heads into subway cars. Even if they are terminator-like assassins from the future sent to the present day to wipe out all superhero threats.

Perhaps this isn't an exteranlity at all. It might be completely intentional. Maybe Logan just has a thing against subways.

--

#2) The Golden Gate Bridge


X-Force #27 by Craig Kyle, Christ Yost and Mike Choi, Marvel Comics (2010)

With the "Second Coming" story arc/crossover in full swing, the external damage keeps on coming. See that orb in the first panel? That is a spherical portal located at the center of a large, impenetrable dome encapsulating all of San Francisco, including Utopia (the X-Men's new island home). That dome apparently causes lots of damage to the city. Oh yeah, and the Nimrods--super sentinels from the future sent by Bastion to kill the X-Men--are doing their fair share as well.

--

#1) The Grand Canyon

Irredeemable #14 by Mark Waid and Diego Barreto, BOOM! Studios (2010)

Aha! Somewhere in the corners of the universe (apparently, over at BOOM Studios), superheroes are cognizant of the effects that their weekly battles have on innocent bystanders, private and public property, and the environment. Here, we have former members of the Paradigm, Earth's premier superhero squad, preparing for a battle with the renegade Plutonian, who spent the last few months systemically destroying city after city. To prepare for the battle, the team sets up camp at the Grand Canyon, an area with currently no bystanders, cars, buildings, sidewalks, subways, or mailboxes that they might accidentally blow up with plasma lasers.

Smart move, guys.

--

Feel free to send us your favorite externalities of the week. We'll throw them up on next week's post and credit your name.



Tuesday, April 27, 2010

Externalities: Week of 4/26/10

Superheroes fight crime and save lives. But by doing so they impose certain costs on people not directly involved. These are superhero externalities.

Rather than
do a separate "externalities" post for each disaster, I thought I might try sharing all of the best ones from the week in a single post.

Here we go:

Uncanny X-Men #523 by Matt Fraction and Terry Dodson, Marvel Comics (2010)

Cable and Hope are on the run from Bastion, a "super-sentinel from the future hellbent on exterminating all mutants." Bastion's goons have tracked the pair of heroes to a little motel and have begun to surround the joint.

The only way out? Heavy destruction of city and personal property, of course.

Wolverine: Weapon X #12 by Jason Aaron and Ron Garney, Marvel Comics (2010)

Hate waiting for the subway? Bet you would hate it even more if the A train was regularly delayed by underground superhuman battles.

Here we have Captain America attempting to escape an army of Deathloks, powerful Terminator-like cyborgs sent back in time from the future to eliminate the superheroes that would one day pose a threat to their reign. The chase leads Cap down into a subway station, where a group of innocent bystanders are trying to get home from work.

Oops.

Ultimate Avengers #6 by Mark Millar and Carlos Pacheco, Marvel Comics (2010)

Ultimate Captain America is not faring much better. Currently, he is using his ship to teleport around the world in search of the evil Red Skull. Too bad his flight skills are getting in the way.

This is, of course, a Mark Millar comic, so there is no shortage of pointless destruction. What's particularly fascinating here is how little Captain America seems to care about this blatant destruction and potential harm of others individuals.

Anything to get the job done, I suppose.

Amazing Spider-Man #628 by Roger Stern and Lee Weeks, Marvel Comics (2010)
Click to See More

Ah, a classic maneuver. During an airborne chase/battle, Spider-Man and Captain Universe crash through the window of a health club, damaging not only the window, but some expensive equipment. And they're not even members!

Interestingly enough, Spider-Man actually recognizes that innocent people might be getting hurt during the battle. Following this episode at the health club, he leads Captain Universe to an abandoned field so that the two could continue fighting, while only imposing minimal damage to third parties. It's nice to see that Spider-Man has a sense about these things, as opposed to, say, Ultimate Captain America.

Buffy the Vampire Slayer Season 8 #34 by Brad Meltzer and Georges Jeanty,
Dark Horse Comics (2010)
Click to See More: WARNING: SLAYER/VAMPIRE LOVE-MAKING

I saved the best for last. If you're a Buffy fanatic and have not yet heard the identity of Twilight, then you should turn away from this post immediately because here comes the MASSIVE SPOILER. I'm serious.

OK, it's Angel. Buffy and Angel have been reunited at last. The first thing they do, obviously, is have some sex. Sounds innocent enough. Hell, they've done it before and the only result was an evil Angel.

Here's the problem. Buffy has recently been granted extra superhuman powers, which she was able to harness from recently fallen slayers. Meanwhile, Angel is, um, pretty powerful too. Apparently, when two especially powerful beings like Buffy and Angel get it on, the universe reacts. And not in a good way.

Remember the infamous love scene between Superman and Wonder Woman in Frank Miller's The Dark Knight Strikes Again? This is even worse. To balance out the enormous surge of power, the universe has to kill off a bunch of life or energy or something. Honestly, I'm not exactly clear yet what's going on. But Giles was not subtle in saying that Buffy's happiness is uncontroversially bad for the world. Tidal waves. Volcanic eruptions. The works.

That's right. Buffy and Angel want to be happy. The only cost is on the rest of the world. I'd say that's a pretty big externality.

Friday, April 2, 2010

Externalities: Wolverine and Women Edition

Superheroes fight crime and save lives. But by doing so they impose certain costs on people not directly involved. These are superhero externalities.

Wolverine ponders the dangers of getting involved in a new relationshipWolverine: Weapon X #10 by Jason Aaron and C.P. Smith, Marvel Comics (2010)

Ah, the classic superhero externality. Wolverine has chosen a life dedicated to fighting crime and putting himself at danger for the greater good. Unfortunately, this means that every individual who elects to be involved with him on a personal or intimate level is automatically put in danger as well. This is precisely why superheroes wear masks.

You can see here that Wolverine's proposed solution is simply to not get involved. He implicitly values his obligation to fight crime more than his desire for romantic attachments. Mentors and friends have advised--some even ordered--that he always keep an arm's length. The goal is to minimize any externalities on innocent parties not part of the superhero/supervillain game.

Consider the case of smoking. Smoking imposes a cost on society in the form of second-hand smoke risks. As a response, legislation was put into place to prohibit smoking in bars, restaurants, etc. in various cities. This way, smokers are free to smoke their cigarettes, although they pay the cost of having to wait outside in the cold instead of being comfortable in their bar seats.

From Wolverine's point-of-view, he is basically imposing the same sort of legislation on himself. He is forcing himself to stand outside in the cold so as to not poison innocents with his second-hand smoke. Had he not done this, I'm betting Scott Summers, acting as the de facto government, would have ordered it.

But what happens in a situation like in Wolverine: Weapon X #11? In this case, he is not after the girl, but the girl (Melita Garner) is after him. And she won't take no for an answer. What we have here is someone who would rather Wolverine not smoke cigarettes at all (i.e., not fight crime), but would rather be together at all times with him smoking than force him to do it outside.

Tuesday, February 23, 2010

Externalities: Watchdogs Edition

Superheroes fight crime and save lives. But by doing so they impose certain costs on people not directly involved. These are superhero externalities.

Captain America #603 by Ed Brubaker and Luke Ross

Here's a riddle: what do you get when you mix an extreme right-wing, armored terrorist group with Captain America and Falcon? The answer: destroyed public property.

In their never-ending quest to restore order to a society that they believe has abandoned traditional American values, the Watchdogs, now led by the evil clone of Captain America, "Bad Cap," are now on a mission to capture Bucky and Falcon.

The only problem with this foolproof plan is that to actually kidnap one of these heroes, it seems the Watchdogs have to fire their sophisticated weapons indiscriminately across the city. The result is that windows get broken, roads surfaces get cracked, and of course, traffic lights get destroyed.

Remember: all of this is to bring us to an era of fiscal responsibility and minimized public costs. In the process, all they have to do is...well, impose more public costs.

Of course, maybe this is all part of the plan.

Wednesday, February 17, 2010

Externalities: Ultimate Spider-Man Edition

Superheroes fight crime and save lives. But by doing so they impose certain costs on people not directly involved. These are superhero externalities.

I doubt anyone is injured here, but they could have beenUltimate Comics Spider-Man #7 by Brian Michael Bendis and Takeshi Miyazawa
Click on Image to See More

In this episode, Peter Parker's nextdoor neighbor, Rick Jones, begins to develop mutant abilities. Of course, not everyone who develops powers at the age of maturity can master them as quickly as, say, Superman. For the rest of the metahuman community, there's a considerable learning curve. Good thing there are plenty of other superheroes around (in fact, right next door) that have gone through the same thing and can help ease these newcomers through this profound transition.

Of course, that does not always mean that disconnected third parties don't have to pay for new mutants to learn. A few trees are destroyed here and there. Maybe some nasty chemicals leak into the atmosphere. In this case, Spidey and Rick crash through the window of a restaurant in Ann Arbor, Michigan, thereby destroying it along with the owner's "livelihood."

Superheroes explode. People pay. Usual stuff.

Tuesday, February 2, 2010

Externalities: Strange Edition

Demons like to make deals for souls. But by doing so they impose certain costs on people not directly involved. These are demon externalities.

What are the diagnostic criterion for magic strokes?Strange #3 by Mark Waid and Emma Rios

Here's a quick, but important lesson in contract law. Keep your contracts. Otherwise, there may be some unintended costs for everyone around you. This is especially the case in Demon Law.

What we have here is a simple transaction between a demon, Virilian, and a mother of a preteen participating in Bibb Country, Georgia Annual Miss Buttermilk Pageant. The terms of the pact are simple: Virilian promises victory to the daughter in exchange for the mother's soul. The catch (as demons always have one) is that Virilian actually made the same bargain with every contestant's mother. Obviously since not every girl can win, Virilian plan seems to be to breach contract with n-1 mothers, yet steal their souls anyway. He figures the worst that would happen is that he would incur a small fine.

I'm not expert in the legal system, but it seems that normally when there's a breach of contract, the victim takes the offender to court. It's a matter between two parties (or any other third parties that might have been direct beneficiaries or or payees in the contract). What Virilian did not anticipate, however, was that demon contract bylaws stipulate that any breach results in the opening of a wormhole and mass destruction on Earth. Or as Casey put it, "Magic's having a stroke."

He is a demon, but Virilian certainly did not intend for his thievery to bring out world destruction. Innocent people bearing the costs of one demon's negligence and several mothers' insecurities? That's externalities: demon-style.

Thursday, January 21, 2010

Externalities: Angel Edition

Superheroes fight crime and save lives. But by doing so they impose certain costs on people not directly involved. These are superhero externalities.

Angel unwittingly causes the death of an innocentAngel #29 by Bill Willingham and Brian Denham

Since Los Angeles went to hell and back, Angel has become something of a celebrity. Now everywhere he goes, people are starstruck. Seems pretty simple and non-threatening. As in any transaction, Angel reaps the benefits of being famous (more casework, more money, etc.) but also pays a cost for it (less free time to brood, a sense of disillusion, etc.).

Unfortunately the people he is protecting are paying an unintended cost, as demonstrated when Angel walked into a local coffee shop for a cup and accidentally created a panic that the neighborhood was under attack by a vicious (and equally fictitious) demon. This seemingly innocuous event resulted in multiple injuries and death.

Angel himself goes on to comment on this predicament of unintended consequences:

The public pays for Angel's fame

Wednesday, January 6, 2010

Externalities: Captain America Edition

Superheroes fight crime and save lives. But by doing so they impose certain costs on people not directly involved. These are superhero externalities.

Those poor peopleCaptain America Reborn #5 by Ed Brubaker, Bryan Hitch and Butch Guice (2009)
Click to See What Happens Next

You can't make an omelet without breaking some eggs. Similarly, The Avengers can't rescue Captain America without breaking some...Lincoln Memorial reflecting pools.

Monday, August 24, 2009

Spideyconomics 101: Basic Principles

Externalities...

The Amazing Spider-Man #600 by Various (2009)

Moral hazard...


Decisions under Uncertainty...


Friday, June 26, 2009

Question for Readers: How Can Superhumans Use the Market to their Advantage?

(The person who comments with most creative answer to this question will win a prize, which will be a comic book of his or her choice for under $20, assuming it is available at my local shop. Please note, we will not ship internationally).

Reprinted from ign.com

Earlier, we discussed the notion of superhero externalities in our post about "reigning" in superheroes. Specifically, I had mentioned the following:

One involves the damage to public and personal property caused by super-battles, which we discuss at some length in our post about superhero insurance. Another is the constant violation of civil liberties. Often superheroes, such as Batman, will forcefully "coerce" criminals for information and will use sophisticated spy technology (see The Dark Knight film) to monitor suspicious citizens. A third involves the notion of escalation (this is particularly evident in Batman -- see Batman Begins, The Dark Knight Returns, Ego, the Killing Joke), whereby the mere existence of a superhero actually breeds more creative and dangerous supervillains.

However, superheroes and supervillains (and all metahumans) have the potential to do much more than this. In fact, there are many ways in which those with access to specific powers or technologies could take advantage of the the market and economy. Of course, many superheroes choose not to, viewing such acts as violations of their vows to uphold the law.

Nevertheless, it is generally regarded that as more metahumans turn up, there is a significant danger of having them abuse their powers. And not just in your standard, smash-and-bash, hold-em-up-for-ransom ways. Lex Luthor has often paid vast amounts of money to weaker metahumans in exchange for new, alien technology, which he would then use simultaneously to promote his villainous schemes and to profit his billion-dollar company, Lexcorp. In a recent Detective Comics storyline, Hush (though not a metahuman) used his surgical prowess to disguise himself as Bruce Wayne and siphon off millions of dollars from Wayne enterprises. In Garth Ennis' The Boys, superheroes are portrayed as careless automatons, who receive millions of dollars from comic book publishers and toy companies, as well as government pardons. All they have to do in exchange is occasionally save a hostage and support certain political candidates.

Here are some other ways that heroes, villains and metahumans could use the market to their advantage:

1) Insider Information. The superhuman community has access to a wealth of valuable information that is kept comfortably hidden from the general public. Every superhero in the Marvel universe is kept abreast of Reed Richard's latest gizmos or Dr. Strange's latest potions or Tony Stark's latest weapons upgrade. This goes on in the DC Universe as well. The Justice League watchtower contains technology that most humans could not even wrap their minds around. This includes technology that was given as gifts by the New Gods. Also, let's not forget Batman and his Brother Eye, an autonomous, global surveillance system that has the capability of watching over every superhuman on Earth.

Suppose that you were a recently admitted member of the Justice League (or of Checkmate) and had access to this technology, as well as, possibly, plans and schematics for constructing new, similar devices. Or suppose you took a call for a space battle and as a result gained access to an entirely new gadget that not even the Justice League had previously seen. You would stand to make a fortune from selling these plans to Earth companies, especially Lexcorp. This would ensure your termination from the League, but as we all know, fighting crime doesn't pay.

2) Insurance and Asymmetric Information. One of the biggest problems with market insurance systems is the notion of asymmetric information. Often those who take out individual insurance policies have access to information about themselves that insurance companies do not. If you are a heavy smoker, for instance, you pose a significant health risk that would warrant your insurance company to charge a higher premium. Of course, many people do not tell their insurance companies that they are smokers. Extrapolate this scenario for the superhero community. If you are someone like Spider-Man, who often gets injured in battles against supervillains, you are a risky candidate for insurance. However, to my knowledge, insurance companies in the Marvel Universe do not yet underwrite for superheroes. That is, there is no question on the insurance application that asks, "Are you a superhero, supervillain, metahuman, crime fighter, or vigilante of any kind?" As such, Peter Parker would likely be able to get away with utilizing more health care for a cheaper insurance premium.

I am sure that there are plenty of other ways that superhumans, heroes and villains could use the market to their advantage. I open it to the readers to name some others. Again, the most creative answer will win a prize.

Thursday, June 18, 2009

Question for Readers: How Can We "Reign" in Superhumans?

Reprinted from my.spill.com
If there is anything we can glean from recent comic book events, it is that superheroes are no longer friends to the public. In fact, it would seem that, particularly in the Marvel universe but certainly not limited to it, this could not be further from the truth. For example, the recent events that have taken place in Secret Invasion have led to widespread public discontent with Tony Stark and SHIELD, followed by the installation of Norman Osbourn, aka the former Green Goblin, into a highly powerful political position (Dark Reign).

The reasons for such resentment are clear. In an ideal world, a bad guy would try to rob a bank and a handsome, strong man in a cape and tight blue spandex would show up and apprehend him before anybody is harmed. He would then hear thundering applause from bystanders, smile for a photo-op, and deliver the bad guy to the local authorities before going on his merry way.

Unfortunately, the world is not so simple. There are negative externalities imposed by superheroes. In other words, there are external costs to the public that accompany their very existence and continued fight against evil. In the case of the superhuman community, these costs come in several forms. One involves the damage to public and personal property caused by super-battles, which we discuss at some length in our post about superhero insurance. Another is the constant violation of civil liberties. Often superheroes, such as Batman, will forcefully "coerce" criminals for information and will use sophisticated spy technology (see The Dark Knight film) to monitor suspicious citizens. A third involves the notion of escalation (this is particularly evident in Batman -- see Batman Begins, The Dark Knight Returns, Ego, the Killing Joke), whereby the mere existence of a superhero actually breeds more creative and dangerous supervillains. Another still is the potential that at any given moment, a being as powerful as Superman could choose to enslave or destroy the world (a fear exhibited in particular by Lex Luthor). Mark Waid has a wonderful new series, Irredeemable, which addresses this very concept.

The point is that comic book universes are becoming less black-and-white, and public opinion on our traditional superheroes is waning. We have briefly touched upon some ways in which the public could minimize these externalities. It seems as though the most commonly used means (albeit with varying degrees of effectiveness) involve the legitimization of superheroes and supervillains. Here are a few examples from recent comic history.

The Thunderbolts. The concept of the Thunderbolts has always fascinated me. Basically, it is a group of "former" supervillains who have been enlisted to work for the government, and most recently during post-Civil War delegated with the task of hunting down unregistered superheroes (below). The most recent line up prior to Dark Reign included Norman Osbourn, Venom, Songbird, Bullseye, Penance and others. Indeed, this was conceived as an effective way to deter villains from a life of costumed antics, pumpkin bombs, and eating people, by offering former bad guys a chance at redemption. If successful, this would reduce the damage that supervillains impose on the community.

The Superhuman Registration Act. The Superhuman Registration Act of 2006 was a bill that was passed during Marvel's Civil War series. The law requires that those with superhuman abilities--acquired naturally or through science--, access to magical powers, or possession of sophisticated technology (i.e. Iron Man) officially register their identities with the government, thereby declaring themselves weapons of mass destruction. Their identities would become public knowledge, but they would be given the right, by law, to continue as superheroes. This has many implications. Superheroes would have to adhere to state and federal laws, and would no longer have the unregulated ability to violate civil liberties. More interesting, superheroes would be more accountable for damage and destruction that they cause. This means that if Spider-Man registered (which he did not) and accidentally destroyed a civilian's apartment, the government could then locate Peter Parker and force him to pay some damages. Beyond this, tax codes could be amended to include a "superhero tax" or simply a larger tax for known metahumans. So, the idea of the Superhuman Registration Act is to simultaneously provide incentives for superheroes to minimize externalities and to provide a sense of security to the public.

Spider-Man will claim that his opposition to the law stems primarily from his concern for the safety of his family. Yeah, right. He's worried about being taxed.

Advertising and Branding (The Boys and Booster Gold). If nothing else, The Boys is all about superhero excesses. From the very first issue, we see a careless hero kill an innocent civilian, without so much as an ounce of interest or remorse. We discover later in the series that most of the superheroes in this universe have endorsement deals and exist primarily as a money-making function (incidentally, mostly through the selling of comic books and action figures). In this particular series, the goal was not to minimize any externalities. In fact, the money-making schemes by evil corporations are apparently what launched and exacerbated the whole superhero mess.

Reprinted from comictreadmill.com
But, the notion of branding is applicable even in other comics. For example, during DC's 52, Booster Gold maintains several corporate sponsorships, acting as the poster boy American hero (and making money from it). Despite the fact that this tarnished his reputation with other heroes, Booster did have an extremely large incentive not to be careless. Should he have needlessly imposed exorbitant costs on the community for property damage or had been discovered for a civil liberties infraction, he would have likely lost some sponsors. Instead, he had to maintain his public image.

These are just a few examples of externalities and possible solutions in comic books. Anybody have any other examples or potential solutions?

Thursday, May 28, 2009

Supernatural Disaster Insurance

Suppose you own the car that's being blown up in this image. You park, run into the convenience store across the street for some batteries, and then some right-wing armored militia blasts everything in its way as it frantically tries to kill Captain America with rocket launchers. No more car. Now what?

In an earlier post, Mark mentioned that the construction industry in the comic book world must account for a large portion of the economy. I bet there is also a lucrative superhero / supernatural disaster insurance industry to deal with these externalities.

How would this insurance industry be set up and organized in the comic book world? Certainly no one is chasing after Superman asking him to pay each time the Daily Planet globe is decapitated from the building. So who is paying? I think there are several options for how a system of insurance in the comic book world could work:

1) A comprehensive, public system. If this government pays for all the damages, then this would effectively be equivalent to having no insurance at all. Instead, the government would levy extremely high taxes from the general public ($18 billion per person per year by Mark's count) and use them to cover all the costs of supernatural disasters.

2) A mixed public/private system. Such a system could be organized any number of ways, but I think two in particular make the most sense. One could be a system similar to obtaining catastrophic insurance (or high-deductible health insurance plans), but in this case it would be paid for by the government. So the government would only pay for certain services, such as for damage caused by superheroes of supervillains to your home, and would only pay "catastrophic" expenses--those that exceed a certain predetermined amount in costs. Everything else would be paid for out-of-pocket by the homeowner. The other way is to establish a base government benefit for certain services (i.e. superhero destruction, supervillain destruction, destruction to your home, destruction to your car, etc.) up to a certain amount. Beyond this base benefit, individuals can elect to purchase supplementary insurance to cover services not included in the package.

3) Market-Based System. This would work exactly like insurance markets work on real Earth. Multiple insurance companies would compete, offer coverage for different services related to superhumans, and charge premiums for that coverage. Likely there would be some significant administrative costs, since most coverage would probably be purchased at the individual level. Furthermore, premiums would be rated by region. That is, if an individual lives in a particularly active area of Metropolis or Keystone City, superhero insurance premiums would be much higher than they would for someone living in Kansas, where there is no action unless Darkseid takes over the entire world (but seriously, how rare is that?)

I will post my views on which system is the best later, but for now I'd love to get reader opinions: Which system makes the most sense in the comic book world? Is insurance necessary at all? A few things to keep in mind:

1) If a public/private system were put into place, should insurance be mandated? If not, then how would they prevent the richer individuals from opting out of the system, thereby increasing average premiums and shrinking the market?
2) Are there any measures that can be taken to minimize the amount of superhero destruction?
3) Should premiums be rated any other way than just by region?
4) What should be included in the base benefit?